Preparing Save...

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Joined: Mon Sep 11, 2017 6:12 pm

Preparing Save...

Postby JClarke » Tue Apr 02, 2024 10:02 pm

Anyone experienced RPManager data significantly impacting scene save times? File sits at the 'preparing save...' status for a looong time, several minutes in some cases, before the file actually saves. Remove RPM data, file save immediately. We're in scenes with 10-20k objects, multiple visibility sets and passes across them. Still on Max2023 and is where we've experienced this the most. We've always worked on files that big and doesn't feel like we had these issues a long time ago. I recognize this is likely more of a 'windows & max has changed' situation than RPM, but trying to determine if there's any way to work around it.

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